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Submission to Game Maker's Toolkit Jam 2018
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Devlog
Crossfire coming to Steam!
January 04, 2020
by
Seet
1
After a few months of inactivity, I'm happy to announce that I'll be taking Crossfire to Steam end May 2020! What to expect: New modes, new abilities, new enemies, new levels, new dynamic soundtrack W...
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HTML Version finally here! +New updates
August 09, 2019
by
Seet
1
#html
I'm finally getting the time to work on this project again, and I'm trying bringing this game to a higher level in the future. Just managed to get my hands on the HTML export module for GameMaker Stud...
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Update 3
September 26, 2018
by
Seet
Hey guys, over the past few days I've been tweaking and adding the final touches to the game. So, without further ado, lets dive into the things that were added: New menu and UI! We've got a main menu...
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Updates coming soon
September 19, 2018
by
Seet
Hello all, If you're hoping for an update, then I'm pleased to inform that I'm currently working on adding/changing more stuff in the game. Here's what I'm planning to add and change: Main menu New en...
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Post Jam changes
September 12, 2018
by
Seet
During the course of GMTK Jam's voting period, I've recieved numerous feedback and suggestions as to how I can improve the game. One of the biggest issues is probably that players prefer to kite the e...
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Added Powerups and other changes
September 02, 2018
by
Seet
Now with powerups! Dead enemies have a chance of dropping them. So be on the lookout for those glowing-spinning triangles! Each powerup lasts for 8 seconds. Deflector - Gives you a shield that can def...
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